Thursday, 27 June 2013

Just plain dead

A quick word about the new Deadpool game. Don't buy it, because it's a game you don't want to play. You'll endlessly repeat sections and boss fights because all that tactics that the game teaches you will fail to save you from hordes of enemies with automatic weapons. The aim feature of guns actually centres on the chest and keeps pulling back there, making headshots difficult. Most of the melee enemies will block your attacks and you have to wait to counter their attacks before being able to retaliate. They want you to build up long combos, but you can't try to pay attention to the combo meter because the action is too hectic.

Despite its being relatively cheap on Steam, I'd still say stay away from it. Watch a video of someone else playing it, because as far as I'm concerned, it would be better watching than playing. It's absolutely hilarious, until things go against you, which they always will.

ADDITIONAL

Just to elaborate slightly - the writing, humour and performances in this game are great, spot on for the character. It's just that the game gets far too frustrating to play, and I'm not even playing on hard. If playing on easy is the only way to enjoy playing the game, sorry guys that isn't proper as far as I'm concerned. Maybe I just suck at it, but I don't think it's just me. If you think you can handle the irritation - go right ahead and try it. I wrote the original post just after a rage quit, but the point still stands - the game has an artificial difficulty made by swarms of enemies. The controls are kind of awkward as well, the original "use" key was U, that's just wrong. There was something of a focus on the melee and it looks fine, handles OK, but it's when you're dealing with melee enemies while also being shredded by gunfire that the game gets annoying. And Deadpool's healing factor doesn't kick in until a few seconds after you stop taking damage, so if you've got nowhere to hide, you're screwed.

ADDITIONAL ADDITIONAL

Seems that the fight causing me the most frustration (took nearly an hour to do, retried about 25 times) was actually the prelude to the final boss fight - which was actually less frustrating than the build up. Now my other complaint is that the game is fairly short. Since it might technically be classed as a budget game ($29.99 on Steam) I suppose there is a little less to complain about, except that now I know how annoying it would be to play on hard. I think all my points here still stand, which is why I haven't retracted them. Hilarious, but frustrating.

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