Friday, 30 November 2012

Crap Effect

Finally I decided to buy Mass Effect 3 and I thought I'd take this opportunity to share with my audience (i.e. me) my initial impressions of the game:

It sucks.

I don't know how often the damn servers go down, but it is apparently frequent enough for there to have been several months backlog of forum posts complaining about it. I am aware that most people started complaining about the ending almost immediately (haven't got anywhere near that myself), and apparently Bioware responded with a free DLC to extend the ending - and you need to access the EA servers to validate this FREE extra content. You also need to be constantly connecting to their servers for cloud storage and every time you return to the main menu; in my case this has been frequent, as I took the opportunity to try the multi-player while the servers were running, only to have the game crash once after I tried to make my first character and twice more after I'd managed to play - not finish - for a few minutes and losing all the XP and credit I had earned...

Incidentally, multi-player seems to be necessary for you to have a chance at getting the best ending in the single player... WHY? I don't object to the notion of multi-player, and what little I was able to play of it so far seems like fun. But why make it a critical part of the single player story? Does Bioware hate people who like to enjoy a story based game that they can play on their own without being subjected to forced contact with other entities?

I will suggest that yes, Bioware hates their customers; how dare they pay money and expect to be able to play the game on their own! The very idea is absurd.

I haven't advanced very far into the single player either, but so far it's not really engaging me like the previous two did. Perhaps there was a shift to focus on the multi-player at the expense of the single player, in which case I might not care that I can't save the whole galaxy because it's not worth fighting for. Certainly doesn't seem worth paying full price for as yet - I'm glad I didn't.

ADDENDUM

Reaching the extraction for the first time on a silver challenge to have the game crash seems to be part of an ongoing attempt by the game to make me want to kill everyone involved in its creation. This is not a new experience; the game crashes randomly during play, even in single player. I now hate Bioware for this garbage that they seem to enjoy unleashing upon their paying customers. Never buy anything from them ever again, it will enable you to maintain your sanity, if only a little.

ADDITIONAL ADDENDUM

As far as the single player is concerned - meh. Most irritating point was the fight against Kai Leng on Thessia - a boss fight that you are meant to lose. So if you die, you fail; if you win, or at least deplete his shields, he knocks you on your ass and then leaves you crawling out of the rubble. Stupid idea. As for what I imagine was the issue with the ending - would you rather have another stupid boss fight? Did you not like the idea of being able to make a choice other than where to aim your gun?

And multi-player - EA obviously feels like they haven't made enough money or that they're running over budget, because the servers are unreliable at best, and waiting five minutes for the main menu to load up after waiting five minutes trying to load the multi-player means that it's quicker and easier to Ctrl+Alt+Del and click "end task". Whoever is in charge of those servers - you're doing it wrong.

ADDITIONAL ADDITIONAL

Must connect to servers to access online content like single player DLC and FREE multi-player DLC, which it can't validate at the moment even when it can connect to the servers. This game came out in March and you incompetent morons still haven't fixed it, and this constant connection is required as a countermeasure to piracy which only irritates your paying customers because the pirates find a way around it anyway. You make a profit off of what you sell and you think you're losing money to piracy? You're driving people to it, at least a pirated copy is playable.

And back to the single player... what an ending that was incredibly stupid (only seen the "synthesis" ending so far). I wonder if there was a different set of writers involved. And all of those decisions that added up over the series amount to maybe one mission relating to it in ME3. And there are still only three endings? I suppose you can have a variance in the final battle depending on the resources and assets you've acquired, but only three endings? Plus they were lying when they said you could carry over a save from ME2 where Shepard died, because I couldn't. Probably because everyone died in that one, Garrus and Tali seem to be essential for the story in ME3.

Stupid as it was though, I've seen worse. Anyone ever play Fahrenheit (AKA Indigo Prophecy)? Also had three endings, which branched from decisions made right near the end of the game, rather than a summation of all activity up to that point. And there was a mechanic in play where you had to keep the characters from becoming too stressed, but when it comes time for a decision with one character - leave with his girlfriend or stay and work the case - you must leave with the girlfriend, otherwise it's game over, go back and make that decision the way you were supposed to. And the first scene requires hiding the bloody knife, only to have a requirement that you find it again as the detective... Why bother? (Plus it wasn't even finished when it shipped).

I know programming and coding must be difficult, but when the supposed professionals make so many mistakes, it seems like they're never learning anything.

FREE EXTRA CONTENT

So if you killed the rachni queen in Mass Effect, you didn't kill it for the purposes of Mass Effect 3. Also, if you recommend Anderson as Councillor, that only endures for Mass Effect 2, as he returns to the navy and Udina becomes Councillor. Again, for the purposes of Mass Effect 3. Way to kill the illusion of agency, Bioware. I don't want to know how many more "choices" turn out this way; why bother? And going to all this trouble with the rachni results in them providing one of many, many assets for the war effort, meaning that it could have been left out if the rachni queen died. But then again, the mission features Grunt, which also means that he's probably another one of those "must survive Mass Effect 2" characters. Weird, considering that you didn't even have to let him out of the tank in the first place. That would make for an awkward conversation...

MORE FREE EXTRA CONTENT

Random crashes, connection issues, poor writing, these things we start to expect from big game developers, because they suck at their job and the publishers don't give them enough time or resources to fix their many, many mistakes. But at some point in the development of Mass Effect 3, they decided that the PC version should play like a console game and designated the space bar as the all-in-one button. Use space for sprinting, dodging, taking cover, vaulting cover, activating objects, picking up objects and reviving teammates. The PC keyboard has lots of keys, guys. You don't need to make it like a control pad.

And on those rare occasions when the multi-player servers are working, there is this odd chance occurrence of placing you in a game that doesn't match your search parameters; like placing you in a gold level game when searching for bronze or silver. The AI has enough BS on its side, you don't need to make it tougher than it already is.

EVEN MORE FREE EXTRA CONTENT

I cannot overstate the nuisance of the EA server problem. If it's an issue with the servers being overloaded then EA only has themselves to blame for forcing the game to re-validate itself and all DLC every single time it starts up. Why should anyone pay you for the privilege of not being able to play the game when they could play it for free AND gain the satisfaction of denying you a sale? I have validated my copy of Mass Effect 3 at least 50 times since I purchased it, and the only DLC I have for it are FREE! If I haven't already mentioned it, I'll say it here - the only money you lose to piracy is the money you spend on anti-piracy measures. The pirates will find a way around your copy protection, and they were never going to give you their money in the first place.

And Origin? You want to keep a larger slice of the profit for yourself yet you don't want to spend all that outlay and preparations for support that others go to (let's face it: they envy Steam). Origin prices aren't cheaper, they still have the same mark-up, but more of it goes to EA, and less goes to the customer.

Also of note is the behaviour of game publishers compared to other industries. White goods, electronics, vehicles - all are sold (new) with warranties; games, we get the End User License Agreement. Nowhere is there any mention of the responsibility of the publisher to ensure their product works and is supported - all we have is some bitching about piracy and how everyone paying for their games should expect less for their money. If publishers are under no obligation to provide a functioning product, I don't see why the customer is under any obligation to pay for it.

In conclusion (because it would just be even more complaining about the same topic if it continues):

FUCK YOU, ELECTRONIC ARTS!

MUST HAVE LAST WORD

My previous conclusion bears some revision - all of a sudden there are no connection issues and I can play at any time of day. Hooray you might think, but no. The game can't stop crashing every 5-10 minutes, so a further FUCK YOU to the people responsible for not fixing this game even though it's been out for 10 FUCKING MONTHS - you are worthless and incompetent, and I hate you.

Die in a fire.

Sunday, 7 October 2012

The Meaning of No Life

So when someone asks "what do you want out of life?" I find the only real response (other than lots of money and attractive women ready to do my bidding) was that I wanted to not die.

Kind of lame if you ask me, which I did. You didn't, obviously. Anyway I swear that if I knew with absolute certainty that I would not die, I would totally be a slightly different person.

More later (or never, whichever comes first).

Thursday, 12 April 2012

Clearly not working

Months apart, there is no hope for readership if there is no authorship - if that's even a word, I still don't have a dictionary. That was part of the idea (since it was never close to being a plan), create language related rants, sociological rants, philosophical rants - basically ranting. And maybe reviews, as at the time the idea occurred I actually had three brand new games that I would've been able to prattle on about in order to get some hits on search engines and maybe make money from advertising, which you'll be able to see a few posts down as there was really nothing to talk about or at the very least nothing that could motivate me in the slightest to actually apply the effort required to begin let alone complete something that others would consider to be worthwhile reading material that might possibly provoke some semblance of thought or even a little amusement that would idle away a few minutes of an otherwise boring dull tedious monotonous repetitive... awake time... You don't have to read this during the day after all...

Well at least so far I've avoided filling the screen with swear words.

Wednesday, 14 December 2011

Objective Analysis

Clearly unable to update frequently. Nothing pertinent to say, although apparently I could be classified as having any one of four personality disorders. Rather makes me question whether psychology should be labelled as "science", as it's more like cumulative educated guesses. I suppose if I intend to try to attempt to consider maybe posting here more often I need to actually think of something worth taking the time to work on.

For anyone (really?) who is interested: Borderline, Avoidant, Depressive and Schizoid. None fully, but elements of them all. Typical me, never one of anything, even myself.

Monday, 5 December 2011

Making the grade

Semester and subject over, results finally in. Apparently got a Distinction for my lack of efforts and constant complaining. This world does not make sense.

So as a strange place to maybe start posting here, I thought I'd share something with any random stranger in the world who might happen by:

I feel like I'm waiting for something that I know isn't going to happen. Like the world is going to end but I'm somehow not permitted to go nuts and enjoy myself. So I sit here, stuck, waiting for an end without an expectation of its arrival.

Perhaps that was not as profound as I thought, certainly wasn't as eloquent as I might have liked. Confused? Me too.

Maybe if I start posting crap here people might start reading it, maybe I can "monetise" my entries and make some cash off of idiots willing to click on advertising floating all over the page.

I'm sure everyone is holding their breath...

Wednesday, 19 October 2011

Week 10 - Better Late?

I doubt it, but anyway as per my threat, as list of links that I will be utilising for the purposes of constructing my essay, just to give me access to them while writing. And yes - I'm lazy.

So lazy that I'm not doing this - I'll just post my essay with reference list after I'm done, which could happen any time, really.

Week 10 - Cyberpunked

Suggesting that fantasy has won is ignoring the wonder of the internet, seeing as how you can find an audience for anything here. Not to mention the fact that the popularity of various genres of entertainment seems to go in cycles - like pirate movies (by which I mean movies about pirates on the high seas of the 16th and 17th centuries, maybe even later) and anyway I did mention it...

Temerity arises when no one is looking so this post will be offensively perfunctory. Other post to be a list of links to sources for the essay, and yes I'm aware of the date.

Friday, 30 September 2011

Week 9 1/2 - Not a reference to that movie as I've never seen it

So here is my lame attempt at a video project - as I found that I had actually made things difficult for myself with the amount of editing that needed to be done and the video became too long and my microphone was acting up so instead of a voice over I put stupid subtitles which means some of the cuts are too brief to read them properly while others are a little too long. Anyway, it's machinima, the theme of the video may not be quite as apparent with the text, so it's about, well, a nightmare, which is about perception of reality and interaction between people and what can seem normal to one person or a group. Well, try to enjoy it, or don't, whatever.

EDIT: Video removed in an attempt to placate the Adsense people complaining about copyright material on this blog.

Friday, 23 September 2011

Week 9 - Fascist Democracy

Post to come later, just didn't want to forget the title. Also video needs to be done. If this is me reading this, why aren't you finishing this?

Because I'm a procrastinator. So depending on what you would consider my polical beliefs to be, one might suggest I can't do any of those and stick to them. Or all of them, as long as I'm the one telling myself to do them... Wait I'm confusing myself. I suppose the main point I'd like to make about "internet democracy" is that is not what it claims to be. Whether it be the coding language to program websites and pages, or the little clique communities that crop up everywhere, someone else will be dictating the rules to you. Even this page you're reading is for people like me who couldn't be bothered learning how to make our own website, so we have to follow the rules of the host. I could rant on but I'd run out of space. As a funny side note - the "Military Entertainment Complex" reading talks about the war in Iraq as being scripted like a Hollywood blockbuster, yet - perhaps due to being published before the war ended - omits the comic twist of the US government's failure to cover up the fact that they never found any WMD, you know, the whole premise of the invasion and all that?

Well, I thought it was funny.

Week 9 - Plots & Plans

Well I think it's obvious that I will be examining whether video games have a negative impact on the player. Not exactly original. However, I do think that a broader definition of "negative impact" is required - popular media loves to play on the "violent video games make violent people" stance. While this cannot be ignored, I prefer to find scientific studies rather than anecdotal evidence. And more than just the violent games breeding violence (which of course the major question is "how") I intend to examine potential negative physiological impacts, resulting from more innocuous situations, such as bad posture leading to neck and shoulder pain, carpal tunnel, eye damage, epileptic seizures and so forth. Beyond the fear mongering, is gaming (not just violent action games, but addictive casual games) having a measurable negative impact on the players? As for my position - hell yes it's having a negative impact, even though that's just my piece at the moment, soon there will be some actual evidence to back it up - I hope.