Created, grudgingly, for a subject at university. Now it's just a space for my weirdness.
Friday, 23 September 2011
Week 9 - Plots & Plans
Well I think it's obvious that I will be examining whether video games have a negative impact on the player. Not exactly original. However, I do think that a broader definition of "negative impact" is required - popular media loves to play on the "violent video games make violent people" stance. While this cannot be ignored, I prefer to find scientific studies rather than anecdotal evidence. And more than just the violent games breeding violence (which of course the major question is "how") I intend to examine potential negative physiological impacts, resulting from more innocuous situations, such as bad posture leading to neck and shoulder pain, carpal tunnel, eye damage, epileptic seizures and so forth. Beyond the fear mongering, is gaming (not just violent action games, but addictive casual games) having a measurable negative impact on the players? As for my position - hell yes it's having a negative impact, even though that's just my piece at the moment, soon there will be some actual evidence to back it up - I hope.
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NCT
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